Today's Open/Close Times based on tide predictions

DateClub TimelineSunsetLow Tide
Mon May 29 Noon to 7:54 PM8:24 PM1.2 @ 1:58 PM

red means the Club will be closed. Note that current low tides are around 0.7 feet higher than predictions.

Day Leader's WhiteBoard

Whiteboard

Unless whiteboard shows today's date, there is no Day Leader or they haven't signed in yet.

Font size: +

Man Overboard on Dinghies

There are at least 4 ways of doing this, and all of them have their advocates  (which means that there are advantages and disadvantages of each, and each is optimized for different circumstances). 

I think most instructors at the Club teach the Broad Reach (or Deep Beam Reach) procedure.

1. Immediately go to a Broad Reach
2. Sail for a small number of boat lengths (it doesn't matter how many, just get far enough away from the MOB to give you room to maneuver and sail back)
3. Tack around, furl the jib
4. You're on a close reach, slow-sail to the MOB

b2ap3_thumbnail_MOB-Broad-Reach.png

Advantages:

1. It's simple, very few steps

Disadvantages:

1. A common problem is getting onto a broad reach. Invariably they get onto a beam reach. When they tack around, they're on a beam reach, so they have to correct downwind, and then slow-sail to the MOB. Some can read the situation and make the corrections, but most can't. But getting on specific points of sail is something you have to learn, and this is an exmaple of why.

Comments:

1. In the South Basin with Dinghy's, this is an excellent approach. You're not at risk of losing the MOB in the chop, so you can safely get a good distance from the MOB.
2. It's key to get the student to recognize when they are on a broad reach. This is the most common error. If they don't feel the wind direction, they should note that this is when it all gets quiet, as they're starting to go downwind (and the boatspeed wind is starting to cancel the true wind). If the wind and seas are up, they should see the boat angle relative to the waves (which is approximately that relative to the wind).
3. They've got the sheets out all the way on the broad reach, so when they tack around, they should pull hard on the falls to get the main way in. This will turn the boat tighter into the wind (an example of the how rudderless sailing technicques are useful in normal sailing).
4. Furl the jib. You could do it before the tack, but in some conditions you'll need it for the tack.
5. When they're tacked and pointed at the MOB, check the point of sail. With the mainsheet out, it should be luffing strong. And you should be able to power up by pulling in the falls.
6. If both of these happens, Bob's your uncle. Slow sail to the MOB. If it doesn't, adjust. If you  get no luff pointing at the MOB, fall off until you can point at the MOB and get a luff. If the MOB is too high, fall off a lot, tack around, and try it again.
7. Play the slow-sail to the MOB. See how much you'll cruise when you let the sheetsout. Use this to determine how far in front of the MOB you'll release the sheets on the final run. If you're not going to make it, you can "goose' your speed; if  you're coming it hot, you can make a very quick turn into the wind around the MOB (not running him over).

Some instructors teach the Figure 8:

1. Immediately go the a Beam Reach.
2. Go some number of boat lengths and tack around
3. Find the point where you can slow-sail to pick up the MOB

b2ap3_thumbnail_MOB-Figure-8.png

Advantages:

1. It's easy to go to a Beam Reach and tack around.


Disadvantages:

1. It's more steps, and you have to figure out when to head upwind (but you do that docking, right?)

The other week I played around with the Quick Stop:

1. Go head to wind right away, and leave the jib cleated
2. The jib will back and tack you. Either leave it set or proper it (or furl it, even).
3. You'll drift upwind of the MOB.
4. Turn downwind after you pass the MOB and gybe after you get downwind of the MOB
5. Turn upwind to get to the MOB

b2ap3_thumbnail_MOB-Quick-Stop.png

Advantages:

1. You never get very far from the MOB (less of a problem for dinghies in the South Basin)
2. It's very fast

Disadvantages:

1. Your gybe had better be good, or you have both a capsize and a MOB to deal with

Comments:

1. I would do this in real life.
2. I would not teach it to someone whose gybe was not really good, but I would to a more advanced student.

 

One other comment

In the texbook scenario, you pick the MOB on the windward size (we're talking dighies here). In real life in our dinghies, they're coming in over the transom. So it doesn't matter which side of the boat the MOB is when you get there.

Comments?

This is my experience. What's the collective experience/wisdom here? I know it's different in keelboats. In a big boat where getting far from the MOB means possibly losing contact, the Quick Stop is a clear win (I think). And in investigating this, I've found several other procedures that I haven't mentioned. I'm looking forward to a discussion on how we teach dinghy students.

 

×
Stay Informed

When you subscribe to the blog, we will send you an e-mail when there are new updates on the site so you wouldn't miss them.

Our Grant from Parks & Rec
Volunteer Spotlight: Stel Lababy
 

Comments 2

Already Registered? Login Here
Michael Sherrell (website) on Wednesday, 11 March 2015 08:26

1. Picking up MOB on downwind side of boat or over transom only works if MOB is conscious and functional. To haul them in with brute force they need to be on upwind side. This is a lot trickier because you have to compensate for drift as you slow down, and the drift will be proportional to wind speed while your slowing distance will be affected by wave height, so requires more finesse (and thus practice). But because it is a serious possibility I think this is why it is official club doctrine, or at least I was told it was a few years ago. I totally agree that in practice if your MOB is functional it would be better to take them on the downwind side as it is much easier and more certain of success, have them grab the gunwhale bungies and hand themselves around to the transom.
2. In quickstop technique, you can minimize gybe hazard by gybing above the MOB so if you capsize at least you can drift down to the MOB and give them the boat to hang onto. But you can eliminate the gybe by proceeding a little beyond the MOB before heading up, then tacking. In the case diagrammed, you will pass the MOB on port tack, head up and tack, coming down on starboard tack with the MOB to your starboard, and then head up without gybing.

1. Picking up MOB on downwind side of boat or over transom only works if MOB is conscious and functional. To haul them in with brute force they need to be on upwind side. This is a lot trickier because you have to compensate for drift as you slow down, and the drift will be proportional to wind speed while your slowing distance will be affected by wave height, so requires more finesse (and thus practice). But because it is a serious possibility I think this is why it is official club doctrine, or at least I was told it was a few years ago. I totally agree that in practice if your MOB is functional it would be better to take them on the downwind side as it is much easier and more certain of success, have them grab the gunwhale bungies and hand themselves around to the transom. 2. In quickstop technique, you can minimize gybe hazard by gybing above the MOB so if you capsize at least you can drift down to the MOB and give them the boat to hang onto. But you can eliminate the gybe by proceeding a little beyond the MOB before heading up, then tacking. In the case diagrammed, you will pass the MOB on port tack, head up and tack, coming down on starboard tack with the MOB to your starboard, and then head up without gybing.
Stephanie Evans (website) on Monday, 16 March 2015 14:08

While Quickstop makes a lot of sense theoretically, the reality of crew going over board is typically a high wind situation where you're now single handing in some decent chop and attempting to tack & gybe in rapid succession. I'd either immediately capsize if I'm near enough, or fall off to a beam reach, tack around and adjust from there. If I fall off to a beam and tack to a beam, unless the wind has changed... I should be sailing right back towards them and then have a variety of options to pick from.

I like the figure 8 (fall off to a beam, tack to a deep broad reach) because it gives me (and if applicable) my crew, and opportunity to get it together, and either tack or gybe as conditions permit, then return to the person in the water.

While Quickstop makes a lot of sense theoretically, the reality of crew going over board is typically a high wind situation where you're now single handing in some decent chop and attempting to tack & gybe in rapid succession. I'd either immediately capsize if I'm near enough, or fall off to a beam reach, tack around and adjust from there. If I fall off to a beam and tack to a beam, unless the wind has changed... I should be sailing right back towards them and then have a variety of options to pick from. I like the figure 8 (fall off to a beam, tack to a deep broad reach) because it gives me (and if applicable) my crew, and opportunity to get it together, and either tack or gybe as conditions permit, then return to the person in the water.